Tuesday, April 12, 2011

Models!


A wall, with a hole in it!


Fixed the wall so it interlocks cleanly!


A skull prop!





Large ceiling piece, for the ceiling.


Quick and dirty untextured floor piece! As long as a wall piece, for easy placement.


Variable enough when rotated, so it doesn't look like the same model every few feet.

(UV mapped, but not textured)
Pillar can be rotated and flipped upside-down for added variation!


(not final texture)


And it can be animated!

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