Wednesday, April 13, 2011

Unity Units

All of my models are in the TeamLabyrinth Asset Assembly folder on the school server. The FBX files are in the tests folder. The work-in-progress textures for the torch model are in the torch files folder. The scaling_issues backup folder should be ignored.

Here are the scale factors for the models so far:

Walls: 0.07
Floors: 0.07
Pillar: 0.07
Ceilings: 0.05
Skull: 0.05

Setting the scale factor is like way more efficient than manually scaling the object in the scene. To set the scale factor:

1) Click the model in the Project tab (not the hierarchy)
2) Find the (FBXImporter) section in the Inspector tab and change the scale factor

Here is a diagram in case that is confusing:


It should turn out looking similar to this:


No comments:

Post a Comment